Oct 26, 2020  
2019-2020 Course Catalog 
    
2019-2020 Course Catalog [ARCHIVED CATALOG]

Course Descriptions and Outlines


  

  

MnTC Course List  

 

Visual Communications Technologies

  
  •  

    VCT 1131 - Post-Production 1: Beginning Editing

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: This comprehensive course covers the fundamentals of video editing as well as effects, motion graphics, composite layers, color correction, managing media, and formatting files for distribution. This course incorporates the workflow of Apple Final Cut Pro X and Apple Motion.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: Concurrently enrolled in VCT 1133  

    Major Content
    1. Final Cut Pro Interface
    2. Rough Editing
    3. The Final Cut
    4. Editing Enhancements
    5. Visual Effects
    6. Motion Graphics
    7. Workflow
    8. Formats and Distribution

    Learning Outcomes
    At the end of this course students will be able to:

    1. describe the role of an assistant editor.
    2. define basic editing principles and functions.
    3. operate editing systems.
    4. demonstrate the use of effects, transitions, retiming, and color correction.
    5. demonstrate the use of composite layers and multi-cam clips. adjust video quality.
    6. compare file formats for various distribution methods.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 1133 - Filmmaking 1: Cameras and Story

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: Filmmaking is storytelling with images. This foundational course will cover the fundamentals of storytelling as well as the basic operation and use of video cameras, tripods, and other accessories, along with techniques for lighting, and audio recording. Students explore how story moves an audience. Students will plan and shoot short film productions. Note: Some course assignments require students to move, lift, and carry video equipment.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: Concurrently enrolled in VCT 1131  

    Major Content
    1. The Storytelling Process
    2. Story Structure
    3. Video Cameras
    4. Lenses
    5. Tripods
    6. Dramatic Lighting
    7. Interview Lighting
    8. Microphones
    9. Audio Recording

    Learning Outcomes
    At the end of this course students will be able to:

    1. describe story structure.
    2. explain how a video camera operates.
    3. identify the characteristics of video camera lenses and their operation.
    4. identify video camera mounting equipment and movements.
    5. define picture composition.
    6. demonstrate video camera operation.
    7. identify lighting principles, techniques, and equipment.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 1135 - Post-Production 2: Advanced Editing

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: This course covers advanced video editing techniques, aesthetics, and visual effects. Topics include advanced workflow practices, color correction, sound design, and motion graphics. This course incorporates the workflow of Apple Final Cut Pro X and Apple Motion.
    MnTC Goals
    None

    Prerequisite(s): VCT 1131  
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Advanced Workflow
    2. Manage Media
    3. The Final Cut
    4. Editing Enhancements
    5. Visual Effects
    6. Motion Graphics
    7. Formats and Distribution

    Learning Outcomes
    At the end of this course, students will be able to:

    1. demonstrate advanced workflow practices and software customization.
    2. manage media in a networked environment.
    3. operate advanced features in editing systems.
    4. apply advanced audio editing capabilities.
    5. develop advanced titling, motion graphics, and visual effects.
    6. develop advanced composite layers and animated parameters.
    7. incorporate graphics and effects into advanced editing projects.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 1137 - Filmmaking 2: Narrative Stories

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: Filmmaking involves storytelling with images, group collaboration, and creative problem solving. Students explore pre-production, production, and post-production workflow as they plan, shoot, and edit a narrative film production. Note: Some course assignments require students to move, lift, and carry video equipment.
    MnTC Goals
    None

    Prerequisite(s): VCT 1133 
    Corequisite(s): None
    Recommendation: VCT 1131 

    Major Content
    1. The Filmmaking Process
    2. Production Planning
    3. Advanced Video Cameras
    4. Advanced Lighting
    5. Advanced Audio
    6. Team Film Productions
    7. Create a Narrative Story Film

    Learning Outcomes
    At the end of this course students will be able to:

    1. use story structure.
    2. describe the process of moving from script to screen.
    3. demonstrate team work skills.
    4. describe the role of a producer.
    5. prepare pre-production proposals.
    6. prepare storyboards.
    7. arrange and organize crew, equipment, and facilities to film a production.
    8. operate video equipment in a productions setting.
    9. assemble video logs and footage.
    10. apply editing techniques to complete a production.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 1141 - Concept Art

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: This course will focus students on the importance of the planning process vital to the 3D Animation industry.  Topics include digital drawing, conceptualization and iteration. The additional areas of storyboards and visual storytelling, rapid visualization, and an introduction to color theory.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: VCT 1018  and basic computer skills.

    Major Content
    1. Concept drawing: character drawing for animation
    2. Concept drawing: environments
    3. Storyboard Development
    4. Define the concepts of personality, mood and emotion

    Learning Outcomes
    At the end of this course, students will be able to:

    1. develop multiple versions of a solution to a given scenario.
    2. perform multiple brainstorming strategies.
    3. create concept artwork for a variety of deployments.
    4. apply the principles and elements of design to concept drawing.
    5. create thumbnails and roughs
    6. demonstrate concepts and ideas through drawing, storyboards and roughs.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 1143 - Beginning 3D Concepts

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: As an introductory class to 3D concepts, this course will cover the basics of 3D modeling, texturing, animation, lighting, rendering and visual effects. This class will provide an overview of industry standard software as well as the production environment.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: VCT 1018  and basic computer skills.

    Major Content
    1. 3D Modeling
    2. 3D Animation
    3. UV Mapping and Texturing
    4. Basic Lighting and Rendering
    5. Basic Particle and Cloth Dynamics

    Learning Outcomes
    At the end of this course, students will be able to:

    1. employ the concepts of animation to create simple 3D animations.
    2. employ the concepts of 3D modeling with standard primitives, box modeling, spline based modeling and lofting.
    3. identify basic lighting and visual effects techniques to a 3D environment.
    4. learn UV map and texture techniques for basic 3D objects

    5. evaluate creative solutions through the critical introspection of one’s own work and that of other students’ work in group discussions and critiques.
    6. apply the concepts of design to digital 3D modeling and animation.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 1145 - Animation 1

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: In this class, students will learn about the 12 principles of animation, such as squash and stretch, anticipation, staging, timing, and more.  Students will create numerous simple 3D animations to understand those 12 principles as they are seen in game and in film.  The basics of bipedal character movement is also covered.
    MnTC Goals
    None

    Prerequisite(s): VCT 1141  and VCT 1143  with grades of C or higher.
    Corequisite(s): None
    Recommendation: VCT 1018  and basic computer skills.

    Major Content
    1. 3D Bipedal animation
    2. 3D Quadrupedal animation
    3. Basic Character Facial Animation

    Learning Outcomes
    At the end of this course, students will be able to:

    1. observe the difference between Pose to Pose and Straight Ahead Animation.
    2. identify the use and purpose of Silhouettes and Blocking on animation.
    3. create multiple bipedal 3D animations
    4. show the usage of the 12 Principles of Animation
    5. recognize the importance of and techniques for planning animation.
    6. explore the importance of research and reference on animation. 

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 1147 - Modeling 1

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: This course will focus on modeling and texturing techniques and solidifying the student¿s skills in these areas. This course will build on the basics of polygonal modeling, UV Mapping, and go in depth on topics such as 2D and 3D painting techniques, normal mapping and the application of shaders.  Students will gain practice by creating a variety of different types of models and understand the differences between good and bad topology within the industry.
    MnTC Goals
    None

    Prerequisite(s): VCT 1141  and VCT 1143  with grades of C or higher.
    Corequisite(s): None
    Recommendation: VCT 1018  and basic computer skills.

    Major Content
    1. 3D Polygonal and Nurbs Modeling
    2. UV Layouts
    3. Texturing

    Learning Outcomes
    At the end of this course, students will be able to:

    1. apply 3D polygonal modeling techniques to create 3D models
    2. apply texturing techniques and utilize multiple digital tools to create realistic models.
    3. explore UV mapping and layout techniques
    4. build and optimize complex 3D models
    5. create, edit and optimize shaders, layered shaders and UV layouts.
    6. extract geometric detail (Normal Map) and other textures 

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2061 - Graphic Design II

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course continues and builds upon the concepts and skills covered in Graphic Design 1. Topics include conducting research, generating ideas, and studying form and media to further enhance the student’s own visual communication language skills. Course activities emphasize solving visual problems from a wide range of topics in a variety of media.
    MnTC Goals
    None

    Prerequisite(s): VCT 1061 
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Refining the creative design process
    2. Finding visual relationships between
    3. disparate elements.
    4. Making principled design decisions based past decisions and client need.
    5. Synthesizing design elements to fit different orientations and formats.
    6. Creating Simple Layouts
    7. Using Format, Color and Type
    8. Develop Three Brochures
    9. Final Project

    Learning Outcomes
    At the end of this course students will be able to:

    1. articulate the needs of their client in a clear and concise manner.
    2. synthesize a variety of research materials to inform their design ideas.
    3. identify the strengths and weaknesses of different design styles.
    4. elucidate on the design choices they have made in light of their clients’ needs.
    5. design visual identity systems and collateral materials to be delivered via print and web. design visual identity systems and collateral materials to be delivered via print and web.
    6. present and explain their designs.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2062 - Graphic Design III

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course, last in the sequence of three design courses in the Graphic Design degree, provides students the opportunity to employ the concepts and skills they developed in Graphic Design I and Graphic Design II. These concepts and skills include developing and creating a real-life project from concept to presentation, print, and delivery. This client-based project is the focal point for their portfolios. In addition, students develop and create mockups for several package design concepts.
    MnTC Goals
    None

    Prerequisite(s): VCT 2061 
    Corequisite(s): None
    Recommendation: None

    Major Content

    1. Establish projects, clients and printers
    2. Meet with clients
    3. Establish due dates and deadlines
    4. Begin package design projects
    5. Meet deadlines and benchmarks
    6. Meet with printer
    7. Follow-up assessment of projects

     
    Learning Outcomes
    At the end of this course students will be able to:

    1. develop a graphic design project from concept to delivery.
    2. communicate professionally to clients and other project team members.
    3. prepare a finished design for print and electronic delivery.
    4. rebrand poorly designed packaging.
    5. interact with printers, pre-press professionals and developers.
    6. photographically document, present and explain their designs.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2064 - Print and Web Production

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This advanced course in print and web production reveals the challenges and limitations of taking a design to print or to presentation on the internet.  The course emphasizes planning and designing projects that efficiently port to either print or a digital delivery system in order to prevent problems further down the workflow.
    MnTC Goals
    None

    Prerequisite(s): VCT 2061  
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Designing for print
    2. Repurposing for the web
    3. Manual and digital imposition techniques
    4. Manual and digital pre-flighting techniques
    5. Packaging for pre-press and print
    6. Packaging for web development

    Learning Outcomes
    At the end of this course students will be able to:

    1. communicate with printers and pre-press professionals in the language of design and print.
    2. examine and repair design projects for efficient printing and publishing.
    3. re-purpose traditional print jobs for the web.
    4. proof print jobs and web pages for client approval.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2066 - Portfolio Development-Graphic Design

    Credits: 1
    Hours/Week: Lecture None Lab None
    Course Description: Preparing and presenting a professional graphic design portfolio is an important step in landing that first job. In this class, students practice important skills in presentation, editing, resume writing, and developing their personal brand. Creating and presenting a portfolio in printed and electronic versions is the goal of this course.
    MnTC Goals
    None

    Prerequisite(s): VCT 2061
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Research and evaluate professional portfolios
    2. Research and evaluate past projects and decide which need to be reworked and re-printed
    3. Decide how to group the individual projects in the portfolio
    4. Decide how to sequence the groups
    5. Create a presentation highlighting certain pieces for their design and technical quality
    6. Create a professional resume and cover letter using their own personal branding

    Learning Outcomes
    At the end of this course students will be able to:

    1. develop a professional quality resume and cover letter using their own branding.
    2. Discuss the importance of a portfolio in the graphic design industry.
    3. evaluate their work and decide on portfolio quality pieces.
    4. rework, update and reprint projects to achieve portfolio level projects.
    5. present their portfolio to students, instructors, and members of industry.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2067 - Color Concepts in Graphic Design

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course explores color theory, perception, and application, through a series of exercises and projects aimed at honing color acuity and the ability to translate concepts into applied digital skills. Topics and activities emphasize the emotional impact of color within the context of a client’s needs and objectives. Course structure consists of introductory concept lectures, technical instruction, lab time with guidance, and group critique of finished assignments.
    MnTC Goals
    None

    Prerequisite(s): VCT 1018  
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Color as an event
    2. Color correction and retouching
    3. Color models, spaces and systems
    4. Color relationships
    5. Color as an indicator of time period or culture
    6. Creating color consistency across materials and devices
    7. Using color to create a design with a desired emotional or intellectual outcome

    Learning Outcomes
    At the end of this course students will be able to:

    1. analyze the emotional response to color, color symbolism, and anomalies.
    2. evaluate the relationships among different color combinations.
    3. describe color as the interaction between object, light source, and viewer.
    4. apply proper color techniques to a variety of printed and web based materials.
    5. present and articulate how colors are used and chosen for a particular design outcome.
    6. apply various techniques such as tone targeting, color correction, and sharpening to a variety of digital images.
    7. articulate the differences between the various  color models and systems.
    8. create color examples using assorted materials to show and display the color models.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2069 - Information Visualization

    Credits: 3
    Hours/Week:
    Course Description: This course focuses on the process of transforming statistical, numerical information and data into compelling narratives. Topics include forms of storytelling; visual storytelling techniques such as sequence, relationship, context, and audience; traditional formats such as charts, line diagrams, and graphs, as well as non-traditional formats such as graph-based visuals, comparisons, three-dimensional visuals, and motion graphics. The course emphasizes a wide range of methodologies for visualizing statistical, numerical information and data to ensure clarity, readability, accuracy, and editorial voice.
    MnTC Goals
    None

    Prerequisite(s): VCT 2061  
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Early statistics and visualizations
    2. Simple statistical calculations
    3. The importance of context
    4. Choosing an effective and accurate visual
    5. Human visual perception
    6. Applying the formal elements and principles of design
    7. Building accurate and effective visualizations
    8. Presenting effective and accurate visualizations

    Learning Outcomes
    At the end of this course students will be able to:

    1. perform simple statistical calculations.
    2. analyze and find meaningful stories within statistical information and data.
    3. evaluate and determine the best visual representation of a given data/story relationship.
    4. apply principles of human visual perception to more effectively communicate visualizations.
    5. prepare and plan visualizations using the formal elements and principals of design.
    6. use a variety of techniques and software to create meaningful visualizations.
    7. tell the story behind the numbers through practiced presentation techniques.
    8. discern between visualizations that are meaningful and honest and those that are specious and misleading.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2071 - Photography Lighting 3

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course builds upon the intermediate skills in VCT 1078 - Photography Lighting 2 . Advanced techniques and equipment will be explored in both studio and location shooting. This course covers painting with light, light gels, neutral density filters, mixing light sources, and photographing a group.
    MnTC Goals
    None

    Prerequisite(s): VCT 1078  with a grade of C or higher.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Painting with light
    2. Match color temperature of ambient light
    3. Incorporating shadows for texture and background
    4. Advanced control of light sources
    5. Advanced camera and flash unit settings
    6. Portable energy systems
    7. 4 light studio setups
    8. 5 light studio setups
    9. Location photography using flash units and studio strobes
    10. Wedding photography
    11. High school senior photography
    12. Family photography
    13. Commercial photography
    14. Corrective posing and lighting

    Learning Outcomes
    At the end of this course students will be able to:

    1. mix strobes and flash units.
    2. use gels to match ambient light.
    3. create shadow to build mood and backgrounds.
    4. use neutral density filters on light sources.
    5. use Rear Curtain Sync.
    6. use various battery packs and/or power sources for light sources.
    7. use 3 or more flash units on location.
    8. photograph reflective objects.
    9. photograph a group.
    10. use 4 and 5 studio lights for a portrait session.
    11. use light cubes and tents.
    12. employ continuous lighting and flash to paint with light.
    13. evaluate the application of lighting modifiers.
    14. Photograph portrait session.
    15. evaluate their work in the context of professional photography.
    16. use high speed sync with flash.
    17. plan a commercial photography session.
    18. evaluate body and facial analysis for corrective posing and lighting.
    19. evaluate photographer and client interactions.
    20. demonstrate wedding photography techniques.
    21. demonstrate high school senior photography techniques.
    22. demonstrate family photography techniques.
    23. demonstrate commercial photography techniques.
    24. create portfolio level work.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2073 - Photography Editing 2

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course covers advanced editing techniques within Adobe Photoshop and Adobe Lightroom for output of web- and print-ready images while using an effective workflow. This course covers digital workflow, global corrections using Adobe Lightroom, and advanced artistic editing techniques using Adobe Photoshop.
    MnTC Goals
    None

    Prerequisite(s): VCT 1018  and VCT 1071  with grades of C or higher.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Digital workflow and points of failure
    2. Lightroom interface and tools
    3. Global photo corrections using Lightroom
    4. Localized photo corrections
    5. Integrating Photoshop into the Lightroom workflow
    6. Advanced artistic editing techniques using Photoshop
    7. Output for print and web using Lightroom and Photoshop
    8. Saving time with Droplets and Actions

    Learning Outcomes
    At the end of this course students will be able to:

    1. employ industry-standard storage practices to backup images.
    2. process large quantities of images using an effective editing workflow.
    3. edit images using the Develop Module in Lightroom.
    4. batch process photographs using Lightroom.
    5. organize images using the Library Module in Lightroom.
    6. watermark images to protect copyrights.
    7. edit images using advanced Photoshop techniques.
    8. apply artistic effects using advanced Photoshop techniques.
    9. utilize time-saving methods including Actions and Droplets to process images.
    10. output images for print and web using Lightroom.
    11. organize images across multiple projects using Collections in Lightroom.
    12. create custom layouts for print and web using the Print Module in Lightroom.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2075 - Photography Business and Profession

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: For successful photographers, business skills are just as important as creative skills. This course covers essential business topics that professional photographers need to know in order to succeed. Content includes photography contracts, managing clientele, event photography, pricing, and selling work.
    MnTC Goals
    None

    Prerequisite(s): VCT 1073  with a grade of C or higher.
    Corequisite(s): None
    Recommendation: ENGL 1020  or ENGL 1021  

    Major Content
    1. Building a photography business
    2. Business and photography contracts
    3. Building and managing clientele
    4. Pricing structure and packages
    5. Working with other professionals
    6. Presenting and selling your work

    Learning Outcomes
    At the end of this course students will be able to:

    1. register a business with the state.
    2. create a photography business plan.
    3. prepare client contracts.
    4. prepare model releases.
    5. create pricing packages.
    6. advertise a photography business.
    7. implement relationship marketing techniques.
    8. cultivate inter-vendor relationships.
    9. evaluate networking opportunities.
    10. lead clients through photography process.
    11. prepare contracts for second shooters and assistants.
    12. implement appropriate sales and delivery methods.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2076 - Portfolio Development - Marketing Communications

    Credits: 1
    Hours/Week: Lecture None Lab None
    Course Description: Preparing a portfolio in marketing communications offers students an opportunity to gather, assess, modify, and assemble work into a cohesive arrangement. Presentation techniques, editing, and resume suggestions will be included in this course. Developing a professional portfolio is the goal of this course.
    MnTC Goals
    None

    Prerequisite(s): MKTG 2063  
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Creating a presentation highlighting certain pieces for design, technical and academic quality
    2. Creating a professional résumé, cover letter and business card
    3. Deciding how to group and sequence the individual projects in the portfolio
    4. Presentation techniques
    5. Researching and evaluating past projects and decide which need to be reworked and updated
    6. Researching and evaluating professional portfolios
    7. Researching position descriptions for the marketing professional

    Learning Outcomes
    At the end of this course students will be able to:

    1. examine current job market for trends.
    2. articulate the importance of a portfolio in the job market.
    3. explain the process of editing, sequencing and selecting portfolio quality pieces.
    4. develop a cohesively designed résumé, cover letter and business card.
    5. revise and update projects to achieve a quality industry standard portfolio.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2078 - Photography Presentation Design

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course covers essential presentation methods used in the photography industry. This project-oriented course includes album design, web presentation, online client proofing, and relationship marketing through social media used by the professional photographer.
    MnTC Goals
    None

    Prerequisite(s): VCT 1078  and VCT 2073  with grades of C or higher.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Methods of presenting photos
    2. Marketing photos with social media
    3. Choosing a web hosting service
    4. Obtaining a web address
    5. Communicating to clients with blogs
    6. Building your photography website
    7. Photography products
    8. Building photo albums with InDesign
    9. Building photo albums online
    10. Client photo proofing using an online interface
    11. Selling photographs online

    Learning Outcomes
    At the end of this course students will be able to:

    1. design photography products using various methods.
    2. develop a blog to network with potential and current clients.
    3. develop a social media presence for the purpose of marketing photographs.
    4. develop a website to display professional photography.
    5. employ appropriate typography methods while designing photography products.
    6. evaluate images for inclusion into a body of work.
    7. implement online order fulfillment.
    8. implement online photo proofing for clients.
    9. order photography products from various fulfillment companies.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2079 - Portfolio Development - Photography

    Credits: 1
    Hours/Week: Lecture None Lab None
    Course Description: In this course students will prepare a portfolio highlighting their photography skills culminating in the presentation of students work in the VCT Portfolio show.
    MnTC Goals
    None

    Prerequisite(s): VCT 1078  and VCT 2073  with grades of C or higher.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Assembling your portfolio
    2. Business card
    3. Cover letter and résumé
    4. General course introduction; assignment and supplies
    5. Importance of a portfolio in photography
    6. Participating in portfolio review by an industry professional
    7. Participating in the portfolio show
    8. Selecting your best work for your portfolio

    Learning Outcomes
    At the end of this course students will be able to:

    1. organize the sequence of photographs in their portfolio
    2. create a business card.
    3. create a cover letter and résumé.
    4. create a professional traditional portfolio.
    5. create a professional electronic portfolio.
    6. recognize the role and importance of a photographic portfolio in the industry.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2121 - Responsive Web Design for Desktop and Mobile Devices

    Credits: 3
    Hours/Week:
    Course Description: This course will cover the design of Responsive Web sites that display equally well on all formats from desktop computers to mobile devices such as tablets and smart phones. In this hands-on, project-oriented course, students will explore the concepts, design issues, and techniques of planning, designing, and creating Responsive Web sites. Projects will include the design and creation of multiple Responsive Web sites.
    MnTC Goals
    None

    Prerequisite(s): VCT 1125  with a grade of C or higher
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. The Concepts of Responsive Web Design
    2. Planning a Responsive Web site
    3. Adjusting Screen Resolution
    4. Custom Layout Structure
    5. Showing and Hiding Content
    6. Creating Liquid and Elastic Layouts
    7. CSS3 Media Queries
    8. Making Images Flexible
    9. Foreground Images that Scale with the Layout
    10. Creating Sliding Composite Images
    11. Hiding and Revealing Portions of Images
    12. Making Embedded Video Flexible

    Learning Outcomes
    At the end of this course, students will be able to:

    1. employ a creative visual Web design process.
    2. employ a creative informational Web design process.
    3. discuss the concepts of Responsive Web Design.
    4. plan flexible design layouts for Responsive Web sites.
    5. implement the adjustment of screen resolutions.
    6. implement hiding and showing of content based on screen resolution.
    7. create flexible Web Design solutions for multiple formats.
    8. apply CSS3 image properties to dynamically resize images.
    9. use CSS3 to allow images to reposition on flexible layouts for Responsive Web sites.
    10. apply CSS3 Media Queries to implement flexible layouts for Responsive Web sites.
    11. create Responsive Web sites.
    12. solve design and technical problems through the use of critical thinking.
    13. critique one’s own work and that of other students in group discussions.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2123 - Interactive User Interface Design

    Credits: 3
    Hours/Week:
    Course Description: In this hands-on, project-oriented course, students will be introduced to planning as an integral aspect of the design process. Students will begin to conduct user research, user interface design, wire frame and prototype creation, sitemaps, usability testing and analysis towards building a comprehensive website project.
    MnTC Goals
    None

    Prerequisite(s): VCT 1127  with a grade of C or higher
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Planning/Asset Management
    2. User Research (demographics, webographics, and psychographics)
    3. UI/UX
    4. Wireframes
    5. Prototyping
    6. Web Standards
    7. Usability Testing

    Learning Outcomes
    At the end of this course, students will be able to:

    1. demonstrate planning by documenting time, assets and web site workflow management.
    2. create wireframes and prototypes.
    3. employ user experience scenarios.
    4. administer web standards according to the World Wide Web Consortium.
    5. distinguish audiences for intended web sites.
    6. estimate a timeline to complete web site.
    7. design a web site using integrated skills.
    8. demonstrate the ability to separate design elements from content.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2125 - Advanced Web Concepts

    Credits: 3
    Hours/Week:
    Course Description: In this hands-on, project-oriented course, students will learn about a variety of modern tools, techniques, frameworks and libraries that are critical for designing web pages and developing web sites with current industry best practices. The following tools are explored: Git as a version control system, SEO (Search Engine Optimization), UI (User Interface)/UX (User Experience), jQuery Mobile, Modernizr, Normalize.css, HTML5 Boilerplate, Bootstrap, Invision & Sketch.
    MnTC Goals
    None

    Prerequisite(s): VCT 2123  with a grade of C or higher
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Git Version Control System
    2. SEO
    3. Google Analytics
    4. HTML Boilerplate
    5. Modernizr
    6. Normalize.css
    7. jQuery Mobile
    8. WAI-ARIA
    9. LESS/SASS

    Learning Outcomes
    At the end of this course, students will be able to:

    1. administer Git version control system installation.
    2. distinguish the differences in browser compatibilities.
    3. discover SEO techniques.
    4. make use of HTML5 Boilerplate template.
    5. make use of Modernizr to detect user’s browser.
    6. make use of Normailze.css to render elements consistently.
    7. make use of jQuery Mobile.
    8. analyze site traffic with Google Analytics.
    9. discuss WAI-ARIA (Web Accessible Rich Internet Application Suite).
    10. demonstrate knowledge of web design industry best-practices.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2127 - App Design for Mobile Devices

    Credits: 3
    Hours/Week:
    Course Description: Mobile app design has become, arguably, the fastest growing area of the Visual Communications Industry. In this hands-on, project-oriented course, students will explore the concepts, design issues, and techniques of planning and designing for the mobile app space or GUI. Projects will include designing the mobile app space for multiple mobile design applications.
    MnTC Goals
    None

    Corequisite(s): None
    Recommendation: None

    Major Content
    1. The Mobile Design Process
    2. HTML5, CSS3, and jQuery Mobile: Building Cross-Platform Mobile Apps
    3. The Mobile App Space (or GUI): Design is Everything
    4. What is the Application’s Primary Task?
    5. Know your Target Audience
    6. Research: Look for Existing Design Solutions
    7. Consider the Technical Limitations
    8. Functionality: Consider Case Scenarios
    9. Getting Around in the App: Designing for Interactivity
    10. Wire framing and Paper Prototyping: Designing for Ergonomic Interactivity
    11. Creating the Final Files in Photoshop: Preparing Files for Development

    Learning Outcomes
    At the end of this course, students will be able to:

    1. employ a creative visual design process for mobile apps.
    2. employ a creative informational design process for mobile apps.
    3. discuss the concepts of mobile app design.
    4. use a process to plan and design mobile apps.
    5. evaluate the use of HTML5, CSS3, and jQuery Mobile in the development of a mobile app design.
    6. employ a planning process for designing mobile apps.
    7. design for the mobile app space or GUI.
    8. implement a mobile app design using Adobe Photoshop.
    9. solve design and technical problems through the use of critical thinking.
    10. critique one’s own work and that of other students in group discussions.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2129 - Portfolio Development - Interactive Media

    Credits: 1
    Hours/Week:
    Course Description: In this hands-on, project-oriented course, students improve their digital interactive portfolio created in previous classes. This goal will be achieved by assembling/creating content from advanced courses. The portfolio will then be prepared for delivery on the Internet. Presentation techniques, identifying portfolio-worthy content, and resume suggestions will be stressed.
    MnTC Goals
    None

    Prerequisite(s): VCT 2123  with a grade of C or higher
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Creating/ assembling the best work for your multimedia portfolio
    2. Authoring your multimedia portfolio
    3. Presentation is key
    4. Cover letter and resume

    Learning Outcomes
    At the end of this course, students will be able to:

    1. explain the importance of a portfolio in the job market.
    2. identify portfolio-worthy content.
    3. demonstrate the importance of presentation in the construction of a web design portfolio.
    4. apply industry standard applications and techniques to create a web design portfolio.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2131 - Post-Production 3: Audio Editing

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: This course introduces students to the basic tools and techniques of sound pickup, amplification, recording, editing, distribution, and output as they apply to filmmaking production. The use of digital audio equipment and software as well as analog audio equipment will be covered.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: VCT 1131  

    Major Content
    1. Audio Terms and Concepts
    2. Editing Music Files
    3. Editing Music Loop Clips
    4. Editing Sound Effects Clips
    5. Recording Voice Audio
    6. Recording Sound Effects

    Learning Outcomes
    At the end of this course, students will be able to:

    1. define the principles of sound.
    2. identify the equipment used in sound production.
    3. operate digital recording devices.
    4. describe the nature and aesthetics of sound design.
    5. select audio production techniques for different situations.
    6. identify the techniques used in producing sound effects.
    7. demonstrate techniques of editing audio for post-production.
    8. describe audio file formats and distribution methods.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2133 - Filmmaking 3: News Stories

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: This advanced course covers the principles of multi-camera production primarily in a studio setting.  Course topics include news production techniques, lighting, camera operations, monitors, audio, video signal switching, and editing. Students will create field news reporting projects and then plan and produce a live studio production as their final group project.  Note: Some course assignments require students to move, lift, and carry video equipment.
    MnTC Goals
    None

    Prerequisite(s): VCT 1137  
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Working with TV Control Room Equipment
    2. Working with TV Studio Cameras and Equipment
    3. Working with a Client
    4. Creating News Story Segment
    5. Recording a Studio News Show

    Learning Outcomes
    At the end of this course, students will be able to:

    1. define the roles of studio personnel.
    2. describe the equipment and facilities needed for a multi-camera video studio production.
    3. categorize components of a video studio system.
    4. demonstrate video camera operation and composition in productions.
    5. analyze lighting principles and lighting instruments.
    6. apply microphone use in productions.
    7. operate video recording devices and storage systems.
    8. compare video switcher functions.
    9. operate a video switcher.
    10. manage the steps necessary in an advanced video production.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2135 - Post-Production 4: Visual Effects

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: This course delves into Adobe After Effects, a popular software package used by filmmaking motion graphics professionals. Topics include keyframes, animation, compositing, particle systems, and motion tracking.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: VCT 1131  

    Major Content
    1. Linking Other Document Formats into After Effects
    2. The After Effects Interface
    3. The Graphical Layout of Keyframes
    4. Usings Filters, Titles, and Effects in After Effects

    Learning Outcomes
    At the end of this course, students will be able to:

    1. demonstrate the graphical layout of keyframes.
    2. describe preset filters and effects.
    3. integrate video clips into motion graphics.
    4. use motion tracking.
    5. use green screen effects.
    6. create animated titles and backgrounds.
    7. apply compositing layers.
    8. integrate Photoshop and Illustrator documents into motion graphics.
    9. integrate motion graphics back into video editing projects.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2137 - Filmmaking 4: Documentary Stories

    Credits: 3
    Hours/Week: Lecture 2 Lab 2
    Course Description: This advanced course applies previously learned pre-production, production, and post-production techniques to a complex narrative documentary film and narrative promotional film. Advanced editing processes will be integrated with video camera, lighting, and audio operation. Students will plan, shoot, and edit filmmaking productions.  Note: Some course assignments require students to move, lift, and carry video equipment.
    MnTC Goals
    None

    Prerequisite(s): VCT 2133  
    Corequisite(s): None
    Recommendation:  VCT 1135  

    Major Content
    1. Preparing Pre-Production Documents for Advanced Productions
    2. Working with a Client
    3. Creating a Narrative Promotional Film
    4. Creating a Documentary Story Film

    Learning Outcomes
    At the end of this course, students will be able to:

    1. evaluate the elements of the documentary filmmaking production process.
    2. manage the process of moving from script to screen.
    3. evaluate customer needs.
    4. prepare pre-production proposals for advanced productions.
    5. arrange and organize crew, equipment, and facilities to shoot advanced productions.
    6. operate video equipment in advanced productions.
    7. manage project teams.
    8. manage video logs and footage.
    9. demonstrate editing techniques to complete a production.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2139 - Filmmaking 5: Portfolio

    Credits: 1
    Hours/Week: Lecture None Lab 2
    Course Description: In this course, students will design their own video demo reel, resume, and supporting materials, in consultation with the instructor, to demonstrate their readiness to enter the job market.
    MnTC Goals
    None

    Prerequisite(s): VCT 2133  
    Corequisite(s): None
    Recommendation: Concurrently enrolled in VCT 2137  

    Major Content
    1. Professional Identity
    2. Portfolio Materials
    3. Resumes
    4. Job Market Exploration and Analysis

    Learning Outcomes
    At the end of this course, students will be able to:

    1. describe the role and importance of a video portfolio in the industry.
    2. identify the importance of a professional identity.
    3. select and sequence portfolio-quality work.
    4. write summaries of production pieces.
    5. develop and create a cover letter and resumé.
    6. create a professional video portfolio.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2141 - Animation 2

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: In this class, students will enhance their skills in the area of character animation. Emphasis on areas such as advanced body mechanics, acting and shot composition will be focused on.   Attention will also be given to the fundamentals of character rigging.  Students will improve their critical eye as it relates to breaking down references, and understanding various styles of animation as seen in games and film.
    MnTC Goals
    None

    Prerequisite(s): VCT 1141 , VCT 1143 , and VCT 1145  with grades of C or higher. 
    Corequisite(s): None
    Recommendation: Basic computer skills.

    Major Content
    1. Character acting
    2. Character rigging
    3. Performance based animation

    Learning Outcomes
    At the end of this course, students will be able to:

    1. apply understanding of the 12 principles of animations to create personality and believability in a character.
    2. assess the use and value of the pre-production process on animation.
    3. create Lip Sync Animation to voice tracks.
    4. demonstrate professional conduct and respect upon giving and receiving constructive criticism.
    5. complete deadlines on time and to provided directions.
    6. understand fundamental character rigging techniques.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2143 - Modeling 2

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: In this class, students focus on modeling characters utilizing digital sculpting techniques. This class will further develop a student¿s modeling toolkit by focusing on areas such as: characters sculpting, creatures, realistic skin, hair, and clothing.  Discussion of developing low-poly cage meshes from high-resolution meshes and then transferring details from the high-polygon mesh to the normal maps of the low-poly mesh will also be covered.
    MnTC Goals
    None

    Prerequisite(s): VCT 1141 , VCT 1143 , and VCT 1147  with grades of C or higher
    Corequisite(s): None
    Recommendation: Basic computer skills.

    Major Content
    1. Digital Sculpting
    2. Texture Painting
    3. High Resolution Detail Transfer

    Learning Outcomes
    At the end of this course, students will be able to:

    1. adapt current modeling knowledge to a digital sculpting workflow
    2. add to existing understanding of texturing to create more complex shaders and mimic the look of real world objects.
    3. utilize Normal and Displacement Maps to add detail to a low polygon mesh
    4. examine their own concepts for mechanical, humanoid and mutated humanoid characters’ issues and problem solve.
    5. apply concepts of artists’ anatomy to character designs.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2145 - VFX for 3D

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: This course covers both the technical and artistic side of creating visual effects. Students create light setups to render imagery, particle dynamics to simulate fabrics and fluids and other dynamic simulations.  By utilizing these techniques which are used with real-time game engines and advanced rendering engines, students develop and understanding of the variety of skills within the visual effects side of 3D animation.
    MnTC Goals
    None

    Prerequisite(s): VCT 1141 , VCT 1143 , VCT 1145 , and VCT 1147  with grades of C or higher or instructor consent.
    Corequisite(s): None
    Recommendation: Basic computer skills.

    Major Content
    1. 3D Lighting and Rendering
    2. 3D Particle Effects and Dynamics
    3. Motion Graphics

    Learning Outcomes
    At the end of this course, students will be able to:

    1. identify and implement common basic and advanced lighting setups.
    2. create and refine advanced rendering modes.
    3. utilize multi-layered rendering strategies to separate elements in a scene.
    4. use basic VFX techniques within a 2D and 3D programs.
    5. achieve a realistic blend between rendered foreground footage and background footage.
    6. develop an understanding of motion graphics tools and techniques.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2147 - Advanced 3D Concepts

    Credits: 3
    Hours/Week: Lecture 3 Lab None
    Course Description: In this hands-on, project oriented class, students will gain advanced knowledge of 3D animation concepts by designing and creating an advanced 3D animation project.  Emphasis will be placed on honing the skills learned up to this point while developing teamwork and collaboration skills as they relate to the 3D animation industry.  Topics may include character rigging, working within a modern game engine and film production pipelines as well as team work and communication.
    MnTC Goals
    None

    Prerequisite(s): VCT 2141  and VCT 2143  with grades of C or higher.
    Corequisite(s): None
    Recommendation:  Basic computer skills.

    Major Content
    1. Working in a production pipeline
    2. Character rigging fundamentals
    3. Asset export and integration from one software package to another
    4. Product feature list development 
    5. Team collaboration and interaction

    Learning Outcomes
    At the end of this course, students will be able to:

    1. conceptualize and research a character and it’s movement style.
    2. apply basic character rigging techniques to be uses for a variety of deployments.
    3. apply advanced modeling and animation techniques.
    4. integrate 3D generated assets into either a short film or game pipeline.
    5. examine the building blocks of game engines or film production asset integration. 
    6. create a highly developed, portfolio-worthy 3D animation project.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2149 - Portfolio Development 3D Animation

    Credits: 1
    Hours/Week: Lecture 1 Lab None
    Course Description: In this hands-on, project-oriented course, students will assemble a portfolio containing their concept art, storyboards, and a demo reel of their 3D modeling and animation. Presentation techniques, identifying portfolio-worthy content and résumé suggestions will be emphasized. The culmination of the students’ efforts may be presented at the Annual VCT Program Portfolio Show.
    MnTC Goals
    None

    Prerequisite(s): VCT 2141  and VCT 2143  with grades of C or higher or instructor consent.
    Corequisite(s): None
    Recommendation: Basic computer skills.

    Major Content
    1. The importance of the portfolio in visual communications
    2. Creating/ assembling the best work for your multimedia portfolio
    3. Authoring your multimedia portfolio
    4. Presentation is key
    5. Cover letter and résumé

    Learning Outcomes
    At the end of this course, students will be able to:

    1. explain the importance of a portfolio in the job market.
    2. describe portfolio-worthy content.
    3. demonstrate the importance of presentation in the construction of a 3D modeling and animation portfolio.
    4. apply industry standard applications and techniques to create a 3D modeling and animation portfolio.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2780 - VCT Internship

    Credits: 1-6
    Hours/Week: Lecture None Lab None
    Course Description: This course is designed to provide students with the opportunity to apply knowledge and skills learned in the Visual Communications Technologies program in a career field. Students will work in a professional environment while applying and learning a variety of communication, business, and technical skills.
    MnTC Goals
    None

    Prerequisite(s): Instructor consent.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Written contractual agreement of tasks to be performed.
    2. Final assessment by supervisor and instructor.
    3. Creating professional presentation summarizing internship experience
    4. Criteria feedback performance appraisal

    Learning Outcomes
    At the end of this course students will be able to:

    1. Construct a professional résumé.
    2. Demonstrate employment interview skills.
    3. Design and deliver a professional presentation outlining their internship experience.
    4. Portfolio

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2792 - VCT Independent Study

    Credits: 1-6
    Hours/Week: Lecture None Lab None
    Course Description: In this course, students will have the opportunity to research and design their own project. In consultation with their instructor beyond the regular VCT curriculum, students will create an outline of objectives, goals and timelines in a detailed plan, and will be held accountable for the project.
    MnTC Goals
    None

    Prerequisite(s): Instructor and dean consent.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Proposal of topic and concept of independent study project.
    2. Instructor approval of proposed Independent study project.
    3. Regular progress meetings.
    4. Final assessment of independent study project.

    Learning Outcomes
    At the end of this course students will be able to:

    1. research and design a project related to the student’s chosen specialty area.
    2. organize and manage an independent project.
    3. assess the experience of working on a project independently.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    VCT 2951 - Illustrator for Industry

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course covers the concepts and features of digital artwork within the framework of Adobe Illustrator. Students will advance their design skills using the drawing tools and filters to create original drawings. Macintosh computers will be used to complete hands-on coursework.
    MnTC Goals
    None

    Prerequisite(s): VCT 1013  and VCT 1018  or instructor consent.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Advertising Development
    2. Blends and gradients
    3. Classroom procedures and course objectives
    4. Color systems-using Pantones
    5. Colors, palettes and brushes
    6. Constructing objects, scaling and rotation.
    7. Critique established designers work.
    8. Ideation-the process and advantage
    9. Importing Illustrator files into other programs
    10. Introduction to Illustrator, preference setting, menus, tools
    11. Logo Development
    12. Package Design and fabrication
    13. Path creativity and the pathfinder
    14. Review basic tool manipulation.
    15. Templates and patterns, tracing and layering.

    Learning Outcomes
    At the end of this course students will be able to:

    1. evaluate the necessity for a vector-based application.
    2. create imagery in a two-dimensional space while implementing the basics of good graphic design
    3. create vector-based digital imagery for a wide range of purposes.
    4. integrate the powers of Adobe Photoshop and Adobe Illustrator to produce portfolio-worthy examples.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration


Welding

  
  •  

    WLDG 1000 - Basic Welding Processes

    Credits: 3
    Hours/Week:
    Course Description: This course is designed to give students an introduction to basic welding processes along with identifying welding symbols and applied blueprint interpretation for welders. Topics include history, an overview of welding processes, an introduction to welding safety, and some tools used in metal fabrication.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: None

    Major Content

    1. Welding History
    2. Safety
    3. General Tools
    4. Overview of Welding Processes
    5. Overview of Welding Power Sources
    6. Basic lines, views, and dimensions on blue prints
    7. Structural shapes, other views, and sections on blue prints
    8. Basic weld joint fit-ups as they relate to weld symbols on blue prints
    9. Weld joint fit-ups
      1. Fillet
      2. Groove
      3. Edge

    10. Weld symbols

    1. Obsolete and preferred
    2. Fillet
    3. Groove
    4. Back or backing and melt-thru
    5. Plug and slot
    6. Surfacing
    7. Edge

    11. Metal preparation and weld fit-up per blue print
    Learning Outcomes
    At the end of this course students will be able to:

    1. describe different types of welding.

    2. explain differences among the types of welding.

    3. demonstrate trouble shooting, problem solving, and critical thinking skills as a result of learning different types of welding.

    4. set up welding tools.

    5. identify welding safety techniques.

    6. describe the general history of each welding process.

    7. explain basic lines, views, and dimensions on blue print.

    8. prep Material per dimensions on print.

    9. describe structural shapes, other views, and sections on blue print.

    10. identify obsolete and preferred weld symbols.

    11. identify basic weld joint fit-ups.

    12. Material prep and set up basic weld fit-ups from blue print.

    1. groove
    2. fillet
    3. edge

    13. identify and describe fillet weld symbols on blue print.

    14. identify and describe groove weld symbols on blue print.

    1. square groove
    2. scarf groove
    3. v- groove
    4. bevel
    5. u- groove
    6. j-groove
    7. flare-v groove
    8. flare bevel groove

    15. prepare material and set up for specific weld symbols and tolerances on blue print.

    a. square groove

    b.  scarf groove

    c.   v- groove

    d.  bevel

    e.  u- groove

    f.   j-groove

    g.  flare-v groove

    h.  flare bevel groove

     I.  fillet weld

    16. identify and describe weld symbols on blue print.

    1. back, backing, and melt-thru
    2. plug and slot
    3. surfacing edge

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1001 - Introduction to Oxyacetylene Welding

    Credits: 2
    Hours/Week: Lecture None Lab None
    Course Description: In this course, students will identify personal safety rules, demonstrate shop equipment procedures, and focus on developing welding skills with sheet metal in the flat position with the oxyacetylene process. Students will use oxyacetylene and plasma cutting equipment on plate and sheet metal. Students must be able to perform physical tasks in order to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Inspecting welds
    2. Metal preparation for welding
    3. Perform cuts using oxyacetylene equipment
    4. Perform cuts using plasma cutting equipment
    5. Personal safety procedures
    6. Set-up and take down procedures of oxyacetylene equipment
    7. Shop and equipment safety rules and procedures
    8. Weld in sheet metal in flat position with filler rod

    Learning Outcomes
    At the end of this course students will be able to:

    1. identify shop equipment and personal safety procedures.
    2. identify parts and accessories of oxyacetylene equipment.
    3. describe safety precautions when using oxyacetylene equipment.
    4. identify joint designs used in welding.
    5. identify welding terminology
    6. identify filler rods.
    7. identify preparation of sheet and plate metal for welding.
    8. demonstrate proper set-up and take down procedures of oxyacetylene equipment.
    9. adjust regulators and light torch to proper flame
    10. carry a puddle without filler rod.
    11. demonstrate proper use of shop equipment.
    12. describe gas cutting methods.
    13. describe oxyacetylene welding methods.
    14. identify gas cutting safety procedures.
    15. identify plasma cutting safety procedures
    16. inspect welds for grading.
    17. perform butt, lap, corner, and tee welds on sheet metal using filler rod in the flat position using oxyacetylene equipment.
    18. perform plasma cutting in the flat position.
    19. perform straight, circle, and piercing cuts using oxyacetylene equipment.
    20. select and carry a puddle with filler rod.
    21. select tools, tips.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1007 - Introduction to Gas Tungsten Arc Welding

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course will focus on gas tungsten arc welding (GTAW) while developing skills with sheet metal, aluminum, and stainless steel in the flat position. Additional topics will include personal safety rules and shop equipment procedures. Students must be able to perform physical tasks to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Arc methods
    2. Inspecting welds
    3. Metal preparation for welding
    4. Personal safety procedures
    5. Set-up and take down procedures of (GTAW) equipment
    6. Shop and equipment safety rules and procedures
    7. Weld in sheet metal, aluminum and stainless steel in flat position
    8. Welding equipment
    9. Welding terminology

    Learning Outcomes
    At the end of this course students will be able to:

    1. identify shop and personal safety procedures.
    2. identify parts and accessories of GTAW equipment.
    3. describe safety precautions when using GTAW equipment.
    4. identify joint designs used in welding.
    5. utilize welding terminology.
    6. select appropriate filler rods.
    7. prepare sheet metal, aluminum, and stainless steel for welding.
    8. demonstrate proper set-up and take down procedures of GTAW equipment.
    9. select tools and tungsten.
    10. adjust regulators.
    11. carry a puddle without filler rod.
    12. demonstrate proper use of shop equipment.
    13. describe GTAW methods.
    14. inspect welds for grading.
    15. perform butt, lap, corner and tee welds on sheet metal using filler rod in the flat position using GTAW equipment.
    16. select and carry a puddle with filler rod.
    17. start the arc.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1011 - Introduction to Metal Inert Gas Welding

    Credits: 1
    Hours/Week: Lecture None Lab None
    Course Description: In this course, students identify personal safety rules, shop equipment procedures, and will focus on developing welding skills on sheet and plate metal in the flat position with the metal inert gas process. Students must be able to perform physical tasks to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Inspecting welds
    2. Metal preparation for welding
    3. Personal safety procedures
    4. Plate metal welding in flat position with MIG equipment
    5. Set-up, take down, and troubleshooting procedures on MIG equipment
    6. Sheet metal welding in flat position with MIG equipment
    7. Shop and equipment safety rules and procedures

    Learning Outcomes
    At the end of this course students will be able to:

    1. identify shop equipment and personal safety procedures
    2. identify parts and accessories of metal inert gas equipment.
    3. describe safety precautions when using MIG equipment
    4. identify joint designs used in welding
    5. identify welding terminology.
    6. demonstrate proper use of shop equipment.
    7. prepare sheet and plate metal for welding.
    8. demonstrate operating procedures of MIG equipment.
    9. describe MIG welding methods.
    10. inspect welds for grading.
    11. perform butt, lap, corner, and tee welds on plate metal in flat position using MIG equipment.
    12. perform butt, lap, corner, and tee welds on sheet metal in flat position using MIG equipment.
    13. perform stringer beads with MIG equipment.
    14. perform weave beads with MIG equipment.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1012 - Advanced Metal Inert Gas Welding I

    Credits: 2
    Hours/Week: Lecture 1 Lab 2
    Course Description: This course requires students to identify personal safety rules and to focus on developing welding skills in the Spray Arc and Pulse Arc (GMAW) process on various metals and alloys. Students must be able to perform physical tasks to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): WLDG 1011  or instructor consent.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Review of shop and safety rules and procedures
    2. Review of personal safety procedures
    3. Set-up and take-down and troubleshooting with pulse and spray arc GMAW
    4. Metal preparation for welding
    5. Pulse arc GMAW welding flat position
    6. Inspecting welds
    7. Spray arc GMAW Welding in the flat position

    Learning Outcomes
    At the end of this course students will be able to:

    1. demonstrate proper set-up, take down, and troubleshooting procedures when using pulse and spray arc GMAW equipment.
    2. describe safety precautions when using pulse and spray arc GMAW equipment.
    3. identify personal safety procedures.
    4. prepare sheet and plate metal for welding.
    5. perform bead welds in the pulse and spray arc GMAW settings.
    6. perform butt, lap, corner, and tee welds in the pulse and spray arc GMAW settings.
    7. inspect welds for grading.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1015 - Advanced Metal Inert Gas Welding II

    Credits: 2
    Hours/Week: Lecture None Lab None
    Course Description: In this course students will identify shop, machine, and personal safety rules. In addition, this course will focus on developing welding skills in the vertical down and overhead position with the MIG welding process. Students must be able to perform physical tasks in order to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): WLDG 1011  or instructor consent.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Metal preparation for welding
    2. Personal safety procedures
    3. Set-up and take down procedures of oxyacetylene equipment
    4. Shop and equipment safety rules and procedures
    5. Welding in overhead positions with MIG equipment
    6. Welding in vertical up positions with MIG equipment

    Learning Outcomes
    At the end of this course students will be able to:

    1. identify shop equipment and personal safety procedures.
    2. describe safety precautions when using MIG equipment.
    3. demonstrate proper set-up, take down, and troubleshooting procedures of MIG equipment.
    4. demonstrate proper use of shop equipment.
    5. perform butt, lap, corner, and tee welds in vertical down position using MIG equipment.
    6. perform butt, lap, corner, and tee welds in overhead position using MIG equipment.
    7. inspect welds for grading.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1019 - Flux Cored Arc Welding

    Credits: 3
    Hours/Week: Lecture None Lab None
    Course Description: This course is designed for students to develop welding skills using flux cored arc welding. Topics include shop, machine, and personal safety rules. Course emphasis is on the flat, vertical, horizontal, and overhead positions with the flux cored arc welding process. Students must be able to perform physical tasks in order to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): WLDG 1011 
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Metal preparation for welding.
    2. Personal safety procedures.
    3. Set-up and take down procedures of flux cored equipment.
    4. Shop and equipment safety rules and procedures.
    5. Storing and shielding gas.
    6. Weld inspections
    7. Welding in flat, vertical up positions with flux cored equipment.
    8. Welding in horizontal, overhead positions with flux cored equipment

    Learning Outcomes
    At the end of this course students will be able to:

    1. identify shop equipment and personal safety procedures.
    2. describe safety precautions when using flux cored arc equipment.
    3. demonstrate proper set-up, take down and troubleshooting procedures of flux cored equipment.
    4. demonstrate proper storage methods for types of shielding gas.
    5. demonstrate proper use of shop equipment.
    6. perform butt, lap, corner and tee welds in vertical up position using flux cored equipment.
    7. perform butt, lap, corner and tee welds in horizontal position using flux cored equipment.
    8. perform butt, lap, corner and tee welds in overhead position using flux cored equipment.
    9. inspect welds for grading.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1021 - Introduction to Arc Welding

    Credits: 2
    Hours/Week: Lecture 1 Lab 2
    Course Description: This course covers shielded metal arc safety and basic shielded metal arc procedures. Students will weld various joints in the flat position with 6010 and 7018 electrode using the arc welding process. Students must be able to perform physical tasks in order to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): None
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Shop and equipment safety rules and procedures
    2. Personal safety procedures
    3. Set-up and take down procedures of Arc equipment
    4. Metal preparation for welding
    5. Steel plate welding flat position with 6010 electrode
    6. Steel plate welding flat position with 7018 electrode

    Learning Outcomes
    At the end of this course students will be able to:

    1. demonstrate proper set-up, take down, and troubleshooting procedures of arc welding equipment.
    2. demonstrate proper use of shop equipment.
    3. identify shop equipment and personal safety procedures.
    4. perform weld beads with 6010 electrode.
    5. perform weld beads with 7018 electrode.
    6. inspect welds for grading.
    7. perform butt, lap, corner, and tee welds in the flat position with 6010 electrode using arc equipment.
    8. perform butt, lap, corner, and tee welds in the flat position with 7018 electrode using arc equipment.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1022 - Advanced ARC Welding I

    Credits: 2
    Hours/Week: Lecture None Lab None
    Course Description: This course focuses on developing welding skills in the horizontal and vertical up positions with 6011 and 6013 rods using the arc welding process. Students must be able to perform physical tasks in order to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): WLDG 1021  or instructor consent.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Inspecting welds
    2. Metal for welding
    3. Personal safety procedure
    4. Set-up and take down procedures of arc equipment
    5. Shop and equipment safety rules and procedures
    6. Welding steel plate in horizontal position with 6011 rod
    7. Welding steel plate in horizontal position with 6013 rod
    8. Welding steel plate in vertical up position with 6011 rod
    9. Welding steel plate in vertical up position with 6013 rod

    Learning Outcomes
    At the end of this course students will be able to:

    1. identify shop equipment and personal safety procedures.
    2. describe safety precautions when using arc welding equipment.
    3. demonstrate proper use of shop equipment.
    4. prepare plate metal for welding.
    5. perform butt, lap, corner and tee welds in the horizontal position with 6013 rod using arc equipment.
    6. perform butt, lap, corner, and tee welds in the vertical up position with 6013 rod using arc equipment.
    7. perform butt, lap, corner, and tee welds in the horizontal position with 6011 rod using arc equipment
    8. perform butt, lap, corner, and tee welds in the vertical up position with 6011 rod using arc equipment.
    9. inspect welds for grading.

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

  
  •  

    WLDG 1025 - Advanced ARC Welding II

    Credits: 2
    Hours/Week: Lecture None Lab None
    Course Description: This course focuses on developing welding skills in the vertical down and overhead positions with 6011 and 6013 rods using the arc welding process. Students must be able to perform physical tasks in order to complete course requirements.
    MnTC Goals
    None

    Prerequisite(s): WLDG 1021  or instructor consent.
    Corequisite(s): None
    Recommendation: None

    Major Content
    1. Inspecting welds
    2. Personal safety procedure
    3. Prepare metal for welding
    4. Set-up and take down procedures of arc equipment
    5. Shop and equipment safety rules and procedures
    6. Welding steel plate in overhead position with 6011 rod
    7. Welding steel plate in overhead position with 6013 rod
    8. Welding steel plate in vertical down position with 6011 rod
    9. Welding steel plate in vertical down position with 6013 rod

    Learning Outcomes
    At the end of this course students will be able to:

    1. inspect welds for grading.
    2. describe safety precautions when using arc welding equipment.
    3. prepare plate metal for welding.
    4. demonstrate proper use of shop equipment. 
    5. identify shop equipment and personal safety procedures.
    6. perform butt, lap, corner, and tee welds in the overhead position with 6011 rod using arc equipment.
    7. perform butt, lap, corner, and tee welds in the overhead position with 6013 rod using arc equipment.
    8. perform butt, lap, corner, and tee welds in the vertical down position with 6011 rod using arc equipment.
    9. perform butt, lap, corner, and tee welds in the vertical down position with 6013 rod using arc equipment

    Competency 1 (1-6)
    None
    Competency 2 (7-10)
    None


    Courses and Registration

 

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