May 14, 2024  
2017-2018 Course Catalog 
    
2017-2018 Course Catalog [ARCHIVED CATALOG]

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VCT 2084 - Advanced Modeling for 3D Animation

Credits: 3
Hours/Week: Lecture NoneLab None
Course Description: In this advanced 3D modeling course, students will use complex subdivision surface modeling techniques to create highly developed 3D character and environment models for animation. Human anatomy for artists, as it applies to 3D modeling, will be covered to develop an understanding of character form. Using industry-standard Autodesk applications such as 3ds Max and Mudbox, projects will involve conceptualizing, designing, and modeling a character and its environment.
MnTC Goals
None

Prerequisite(s): VCT 2026  or consent of instructor.
Corequisite(s): None
Recommendation: None

Major Content
  1. Artists anatomy for 3D animation
  2. Defining the personality and physical characteristics of your character
  3. Modeling your character with subdivision surface modeling techniques
  4. Modeling your character¿s environment with subdivision surface and other modeling techniques
  5.  Planning techniques for modeling a character for animation
  6. Visualizing the qualities of an environment for your character

Learning Outcomes
At the end of this course students will be able to:

  1. design the visual characteristics of a character.
  2. research visual references of a concept for a character and its environment.
  3. design the visual characteristics of an environment for a character
  4. use subdivision surface modeling and other techniques to model a character.
  5. conceptualize a character and its environment.
  6. apply concepts of artists anatomy to character designs.
  7. use subdivision surface modeling and other techniques to model a characters environment.


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