Nov 14, 2019  
2019-2020 Course Catalog 
    
2019-2020 Course Catalog
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ART 1024 - 2D Design

Credits: 3
Hours/Week: Lecture 2 Lab 2
Course Description: This course is a foundation level study of the development, principles, and elements of two-dimensional design. Students will explore the concepts of composition through guided projects and demonstrations, discovering a working creative process, an awareness of design in our culture, and awareness of current design issues. Students will experience both traditional and digital studio practices.
MnTC Goals
6 Humanities/Fine Arts

Prerequisite(s): None
Corequisite(s): None
Recommendation: None

Major Content
  1. What is 2D design?
  2. Historical Overview
  3. Visual Elements:
    1. Line
    2. Shape
    3. Texture
    4. Value
    5. Time and Motion
  4. Design Principles:
    1. Gestalt
    2. Unity and Variety
    3. Balance
    4. Scale and Proportion
    5. Repetition and Rhythm
    6. Emphasis
    7. Spatial Devices
    8. Directional Forces
    9. Determining Priorities
  5. Two-Dimensional Materials and Methods
  6. Concepts and Critical Thinking Cultivating Creativity, Creative Process Developing Critical Thinking Problem Seeking and Solving, Sketch Process Meaning: Subject, Form, and Content, Visual Metaphor Critique
  7. Introduction to Digital Design Programs and Processes
    1. Adobe Illustrator
    2. Adobe Photoshop
    3. Or equivalent
  8. Introduction to Color
    1. theory
    2. Defining Color
    3. Color theory
    4. Color Physics
    5. Color Schemes
    6. Color Composition and
    7. Meaning

Learning Outcomes
At the end of this course students will be able to:

  1. apply the terms and concepts common to two-dimensional design.
  2. identify the elements of two-dimensional design in various works of art and in a variety of media.
  3. evaluate a work of art using the basic principles of two-dimensional design.
  4. create two-dimensional compositions using the principles and elements of two-dimensional design.
  5. develop effective solutions to two-dimensional design problems using research, process sketches, and idea generation.
  6. develop effective solutions to two-dimensional design problems using the basic tools found in computer-aided design programs.
  7. use the principles of color theory in two-dimensional projects.
  8. explain the cultural/social/historical contexts that influence two-dimensional design and the arts.
  9. develop individual creative process, idea generation, and personal expression.

Competency 1 (1-6)
06. 01. Demonstrate awareness of the scope and variety of works in the arts and humanities.
06. 02. Understand those works as expressions of individual and human values within an historical and social context.
06. 03. Respond critically to works in the arts and humanities.
06. 04. Engage in the creative process or interpretive performance.
06. 05. Articulate an informed personal reaction to works in the arts and humanities.


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