ART 1025 - Foundation 3D Design
Hours/Week: Lecture 1 Lab 4
Course Description: This course is a foundation-level study of the principles and elements of 3D design. This course provides opportunities to explore the concepts of 3D composition through guided projects and demonstrations. Topics include an introduction to a variety of media and art techniques, creative methods for problem solving in three-dimensions and a general overview of historical and cultural design issues. Open studio hours are available for outside class work if needed.
6 Humanities/Fine Arts
1. Definitions of 3D Design
- 3D Design and Sculptural form
- Projection/Digital implications
- The visual experience
- Expanding Definitions
2. Historical Overview
- Art Making and Culture: Why is Art important?
- Brief history of design
- Cultural significance and origins
- Inter-cultural nature of design in the 21st Century
- 3D Design application and purpose
- Installation and Environment Art
3. Visual Elements:
4. Design Principles:
- Unity and Variety
- Scale and Proportion
- Repetition and Rhythm
5. Three Dimensional Materials and Methods:
- Choice of materials
- Connections and transitions
- Materials and Meanings
- 3D Digital processes (Fab Lab)
6. Application of Color Theory to 3D design:
- Color composition and meaning
- Surface, materials, and color
7. Concepts and Critical Thinking:
- Cultivating Creativity
- Creative Process
- Developing Critical Thinking
- Problem Seeking and Solving
- Sketch Process/Ideation
- Meaning: Subject, Form, and Content, Visual Metaphor
At the end of this course students will be able to:
- apply the basic 3D design/aesthetic vocabulary to works of art.
- analyze a 3D work of art using the basic principles of three-dimensional design.
- analyze historic and contemporary trends in 3D artworks.
- explain the vital role and value the fine arts and humanities have on the development of culture.
- critique the effectiveness of 3D design principles as applied in personal works and works of others.
- apply health and safety practices within the discipline.
- develop basic working process, using computer-aided design programs, and fabrication methods.
- create 3D projects using the principles and elements of 3D design.
Competency 1 (1-6)
06. 01. Demonstrate awareness of the scope and variety of works in the arts and humanities.
06. 02. Understand those works as expressions of individual and human values within an historical and social context.
06. 03. Respond critically to works in the arts and humanities.
06. 04. Engage in the creative process or interpretive performance.
06. 05. Articulate an informed personal reaction to works in the arts and humanities.
Courses and Registration
Add to Portfolio (opens a new window)