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Feb 04, 2025
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VCT 2084 - Advanced Modeling for 3D Animation Credits: 3 Hours/Week: Lecture NoneLab None Course Description: In this advanced 3D modeling course, students will use complex subdivision surface modeling techniques to create highly developed 3D character and environment models for animation. Human anatomy for artists, as it applies to 3D modeling, will be covered to develop an understanding of character form. Using industry-standard Autodesk applications such as 3ds Max and Mudbox, projects will involve conceptualizing, designing, and modeling a character and its environment. MnTC Goals None
Prerequisite(s): VCT 2026 or consent of instructor. Corequisite(s): None Recommendation: None
Major Content
- Artists anatomy for 3D animation
- Defining the personality and physical characteristics of your character
- Modeling your character with subdivision surface modeling techniques
- Modeling your character¿s environment with subdivision surface and other modeling techniques
- Planning techniques for modeling a character for animation
- Visualizing the qualities of an environment for your character
Learning Outcomes At the end of this course students will be able to:
- design the visual characteristics of a character.
- research visual references of a concept for a character and its environment.
- design the visual characteristics of an environment for a character
- use subdivision surface modeling and other techniques to model a character.
- conceptualize a character and its environment.
- apply concepts of artists anatomy to character designs.
- use subdivision surface modeling and other techniques to model a characters environment.
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