Nov 23, 2024  
2023-2024 Course Catalog 
    
2023-2024 Course Catalog [ARCHIVED CATALOG]

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3DMA 1143 - Beginning 3D Concepts

Credits: 3
Hours/Week: Lecture 2 Lab 1
Course Description: This course explores the essential, foundational concepts and techniques in the 3D Animation industry. Topics include modeling, texturing, animation, lighting, rendering, visual effects, and creative problem-solving to produce simple 3D content. The course provides an overview of both the industry production environment and industry-standard software.
MnTC Goals
None

Prerequisite(s): None
Corequisite(s): None
Recommendation: Basic computer skills.

Major Content
  1. The production environment
  2. 3D modeling
  3. 3D animation
  4. UV mapping and texturing
  5. Basic lighting and rendering
  6. Basic visual effects

Learning Outcomes
  1. employ the concepts of animation to create simple 3D animations.
  2. employ the concepts of 3D modeling with standard primitives, box modeling, and spline-based modeling.
  3. apply basic lighting and visual effects techniques to a 3D environment.
  4. apply basic UV map and texture techniques for simple 3D objects.
  5. evaluate creative solutions through the critical introspection of one’s own work and that of other students’ work in group discussions and critiques.
  6. apply the concepts of design to digital 3D modeling and animation.
  7. describe the elements of the 3D industry production environment.

Minnesota Transfer Curriculum (MnTC): Goals and Competencies
Competency Goals (MnTC Goals 1-6)
None
Theme Goals (MnTC Goals 7-10)
None


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