Nov 23, 2024  
2023-2024 Course Catalog 
    
2023-2024 Course Catalog [ARCHIVED CATALOG]

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3DMA 2147 - Advanced 3D Concepts

Credits: 3
Hours/Week: Lecture 2 Lab 1
Course Description: This course explores numerous advanced concepts in the 3D Animation field. Emphasis is placed on character-rigging fundamentals and working in a modern game engine. Topics include developing teamwork and collaboration skills as they relate to the 3D animation industry, 3D film production pipelines, and medical animation concepts.
MnTC Goals
None

Prerequisite(s): 3DMA 2141  and 3DMA 2143  with grades of “C” or higher or Instructor Consent
Corequisite(s): None
Recommendation: None

Major Content
  1. Working in a production pipeline
  2. Character rigging fundamentals
  3. Asset export and integration from one software package to another
  4. Product feature list development
  5. Team collaboration and interaction

Learning Outcomes
  1. apply basic character rigging techniques for a variety of deployments.
  2. integrate 3D generated assets into a short film or game pipeline.
  3. explain the building blocks of game engines and film production asset integration.
  4. create a highly developed, portfolio-worthy 3D animation project.
  5. demonstrate teamwork and collaboration skills.
  6. differentiate medical animation concepts from other forms of 3D animation.

Minnesota Transfer Curriculum (MnTC): Goals and Competencies
Competency Goals (MnTC Goals 1-6)
None
Theme Goals (MnTC Goals 7-10)
None


Courses and Registration



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